


These are samples of my work for Scientific
Games. As Graphic Artist at Scientific Games,
my position encompassed the roles of
illustrator, graphic designer, logo designer, UI designer, and animator.
At Scientific Games, I worked on a total of six
games. To date, two of these games have been released, so only work from these two games is displayed here. My art from the remaining four games will feature here once the games are officially released.

This is a collection of symbols I designed, as directed by my Team Leader, for the game, “Jewel of Venice”. I also designed the logo for the game (featured above).

My designs for “Jewel of Venice” included this background. While some UI elements are common to a number of games, I was required to adjust them to suit this specific game. (The Royals – A, Q, K – are not my designs.)

My illustration of a ballroom interior that
featured in “Jewel of Venice” as the top box background.


This is the logo I created for the game King's Crest.

Here are two symbols I created for the game.

Here is an example of some UI elements I helped to design with collaboration with my coworker Zöe Bochman who designed the prince symbol and assisted with the layout and presentation.

This is a background, like the previous Ballroom scene, that was provided as a background in game.






